- Adaptive Decimate Brush: reduce without fear of loosing detail http://wp.me/petJN-zY
- Snake/Spikes/curves/Muscle/Toothpaste tools are supported in surface mode too (even faster) - http://bit.ly/vMlC3X (booleans of course). It is 160 k model. To get same in voxels you need probably millions. Of course that spikes/curves are not separate pieces but merged into object - look a little manual smoothing near some spikes.
- Curves of objects supported in surface mode.
- Shader thumbnail issue fixed
- Droplist item selection fixed
- Shadow casting issue fixed
- I made compatible LC tools and booleans - LC&stuff will preserve sharp edges until edge is not smoothed by SHIFT.
- Sphere tool with cubic interpolation fixed.