Allegorthmic Substance Designer for mac 4.4.0 Introduction
Substance Designer for those who want to create more works of art, but have less time and one of the few software selection of 3D artists and design a comprehensive tool
Multi-channel output: Defining and embedding as much as possible and many need the kind of textures.
Compatibility: Substance generated files are compatible with the game engine and DCC tools by default.
in real-time preview: the ability to see in real time like a real final material, and applied directly to your model, and you choose the Shader.
model of the surface of the information processing: automatically generate the required material from the model, such as a vector-based UV mask ambient occlusion diagram, Curvature mapping, normal world coordinates, location map. New features and PSD files linked to each other: you can draw or add details in your favorite graphics software, and see immediate results in the Substance Designer. gen 3D effect preview: Supports a variety of materials and details of sub-inlay technology, real-time feedback. Baking normal maps from high-precision model: quickly generate normal maps from the height map